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Venturing Out
Cheerleaders perform at Rachelville's New Years Party PDF Print E-mail

by DULCIE MILLS
Machinima by VALLIBRARIAN GREGG

On December 30, Rachelville on Imagination Island hosted a party featuring music, dancing, and cheerleaders.  DJ Baltra Torok of the Penny Lane Club came up with the idea of the cheerleading show.  The Second Life cheerleaders were led by head cheerleader, Christi Charron.  The show, which attendees remarked on as "awesome," "incredible," and "amazing," had a big audience.  "We had a very large crowd," Rachelville co-manager, Cindy Elkhart, said.  At one point, there were 40 people in the sim, and the number for the sim had to be increased.

Besides dancing and watching cheerleaders, partygoers could also test their bouncing ability on a trampoline (some SL heels caused ladies to lose points) and there was also a cheerleader kissing booth that, along with the tip jar, raised $L9,600 for Rachelville.

Those who attended the Rachelville event could also browse the new Rachelville Gift Shop run by Rachel Muldoon.  The gift shop currently sells toys, but a women's line of clothing is planned for the future.  All proceeds from sales go toward the AVL project.  Rocky Vallejo said, "Rachel has put a lot of her time and effort into the gift shop . . . Please take the time to stop by the shop and look things over.  There are only a few things for sale so far but they are wonderful examples of Rachel's creativity as well as her real life husband."

 

 



slurl_icon Rachelville Plaza

 
Caledon's Whitehorn Library PDF Print E-mail

By RIVEN HOMEWOOD

Photos by Riven Homewood

The Jack & Elaine Whitehorn Memorial Library, main branch of the Caledon Library, is centrally located in Caledon Victoria City. To visit it, one must first arrive at the Victoria City telehub. Surrounding the telehub are some of the most elegant stores in the Metaverse, selling marvelous reproductions of Victorian dresses, boots, men's clothing, furniture, and other artifacts that are useful for customizing an avatar or furnishing a residence in a world that takes its inspiration from Victorian England. Behind these tall commercial buildings are many elegant homes, including the Governor of Caledon's Mansion. The Whitehorn (as it is familiarly known) sits among these buildings, three stories high and topped with a glowing dome and the spire of a tesla groundplane prim generator.

Whitehorn
The Jack and Elaine Whitehorn Memorial Library. Main Branch of the Caledon Library.



It is the library's custom to place a direct teleport link at the telehub during scheduled events. At other times, visitors need to visually locate the library entrance. To do this, first turn your back to Victoria City's famous carts full of free items. (This is perhaps the most difficult step, because these carts have some exceptional freebies.) Next, scan the building entrances until you locate the twin cannons that mark the House of Magellan. Directly to the left of these you will see the walkway leading to the entrance of the Whitehorn Library Reading Room with it's rows of fluted white columns and distinctive cruciform golden dome. (Or, if your draw distance is set to 128m or more, just scan the skyline for a glowing dome and a tall black steelwork spire!)

Along with numerous comfortable chairs, the Reading Room houses the Colonel Exerex Somme Reference Collection, a table filled with new acquisitions, and several "Aetheric Search Gizmos." These devices (the name makes use of the Caledonian colloquialism that refers to the web as "The Aether,” and the national fondness for technological toys of all kinds) are a clever way to solve the contradictions inherent in providing a traditional Victorian library via a high-tech online world. The main one (created by Caledon Librarian Mica Braun) uses a custom Google search that limits your search to websites about the Victorian period. For example, a search for "New Year" gave me a very reasonable number of hits, nearly all of which were appropriate. It also allowed me to limit the results by the following categories: Arts & Lively Arts; Literature & Philosophy; Culture & Society; Science, Technology & Steampunk; History & Military. Under Literature & Philosophy, I found a cartoon from Punch (the Victorian humor magazine), a chapter from The Mysteries of London by G.W.M. Reynolds, an essay on Pre-Raphaelitism, and several other interesting items.

0109_whitehorn 3
Interior of the Whitehorn Library.



The reference collection is also Aetheric, including pre-selected lists of Victorian-related links on such topics as history, literature, philosophy and women. The books in the library's collection are primarily what the library calls "Aetheric Editions" or "Aetheric Collections" (Second Life book objects that link to full text online) with a sprinkling of ThincBooks and older note card editions. Among the works on the Recent Acquisitions table, I found The Correspondence of Mark Twain, The Indiscretion of the Duchess by Anthony Hope (better known as the author of The Prisoner of Zenda), and a collection on Victorian funeral and mourning customs.

As I glanced around, it became quite clear that the Caledon Library is a serious specialized library. Although Caledon is a role-playing world, their library is much more than a piece of role-play. This visit aroused my curiosity no end, and I felt very fortunate that I was able to meet with the library director, Mr. JJ Drinkwater, and inquire as to how Caledon came to have a professionally-run library and what part the library plays in Caledonian regional culture. I was also quite curious as to why and how he had created this library, and about the reaction of the Caledonians to its existence.

I began by asking what had made him feel that Caledon needed a library. He replied, "I feel that *every* community in Second Life needs a professionally-managed library. People use Second Life in many different ways, and a significant use is to create online communities where people lead personal second lives and also participate in the life and culture of their "virtual village." Such communities especially need libraries."

Mr. Drinkwater explained to me that in Caledon many people create avatars with elaborate personae and back-stories. They may be a Duke or a Duchess, commodore of a naval fleet, owner of a theater, member of the embassy staff from a fictitious middle-European country, ruler of a pirate island, proprietor of a school that trains parlor maids, or any of a host of similar creative characters. One of the library's roles is to provide good sources of information that can be used to flesh out these roles. In its collection are primary sources about the etiquette and customs of the time, the cookery and housekeeping practices, how a garden would be laid out, what people wore, what they read, and most other aspects of Victorian culture. People don't generally use these for serious scholarly research (although they could.) Instead, they use them to add authentic details to their in world lives or provide authentic color for a role-play adventure. Mr. Drinkwater likened it to serving a patron group composed of historical novelists.

He went on to describe how he happened to create this library. "Alliance Library System originally came into Second Life, as you know, to see if people in SL wanted library services, if there was a place for library services here. I was a volunteer with The Second Life Library 2.0 (now AVL) when CoyoteAngel Dimsum contacted Lorelei Junot to inquire about creating a library for Caledon. Because Lorelei knew I was very fond of Caledon, she asked me to take on this task. I began by sending a note card to everyone in the Independent State of Caledon group and organizing an advisory board of notable Caledonians. One Caledonian, Abbey Underall, gave us resources that became the foundation of the reference collection; another resident suggested, 'Just have a building that looks like a library, I use Google for everything.' Today, the latter response makes me smile, because as months went by, Caledon grew and the library grew, in size and in importance to the community. We attracted many volunteers from Caledon who made books and such things as our steam-powered card catalogs (book givers). As Caledon grew, the library became part of its national identity, and the residents came to take great pride in *their* library."

Whitehorn
Whitehorn Library.



As we moved from the Reading Room into the main part of the library, Mr. Drinkwater pointed out the current exhibit about Victorian fashion that rings the walls of the first two floors. "All of our exhibits are constructed to serve community interests, to help expand them and flesh them out. They are an interesting blend of library methodology and museum display techniques - this was first pointed out to me by one of the library's staunchest allies, Mr. Aldo Stern, a museologist in real life. Any cultural material of interest to Caledon is within the scope of our collection, exhibits, and events. Our exhibits change about every three months, and we often plan other events that are associated with them. Each month we have a Book of The Month discussion that often includes a listening party. We sponsor a monthly storytelling session at the Falling Anvil pub, which may be the oldest continuous story session in Second Life -- it has been going on regularly for three years now. We also have many other events, usually with a literary theme but not always. During the past year, some of these included a presentation by an expert on illuminated manuscripts, a discussion about the sense of self in Second Life culture led by a noted anthropologist, numerous listening parties, at least one tea, and participation in Radio Riel's Shakespeare Summer. We've also sponsored, to date, three formal balls. The fetes are important, I feel, because Caledon is essentially a festive place, and it is therefore part of our mission to help Caledon revel in its culture. "

He concluded: "Of course, this is sometimes a great deal of hard work. What has kept me going was the chance to talk about techniques with colleagues, and the pride of the community. Today the library is a fact of life in Caledon. Our residents have come to take if for granted that Caledon has a library that is tailored to its life and interests. It's rather like real life -- in real life, people don't get excited about libraries, they use them. They are an expected part of the community."

I asked if there was anything else he would like to tell the readers of RezLibris. He replied: "We always welcome volunteers, whether they have one project in mind, or want to join the library staff and help us make the place happen. Serving a community like this, one that is socially cohesive and has a real sense of itself, is a chance to practice an old-fashioned kind of librarianship in a new environment. For example, we get many reference questions but almost never get ones about using Second Life. We don't hold regular reference hours in the library, because they are not necessary. If people have a question they IM me or send a message via our aetheric question form. It's a very personal sort of library service, one that recognizes librarians as major sources of information for the community. We accommodate role-play, we love it, but our goal is to take the matter of the role-play, practice good librarianship, and accommodate that material to present good collections."

I thanked him for his time and bid him farewell. As I walked home through the streets of Victoria City, I resolved to visit some of the Caledon Library's other branches very soon, and inquire about the roles they play in their respective communities.

The Aetheric (or web) presence of the Caledon Library may be found at http://www.thelibrarymilitant.net/blog/

slurl_icon Here is the slurl for the nearby telehub in Caledon Victoria City

 
Talis Science Fiction Portal PDF Print E-mail
Tuesday, 02 December 2008 12:12

by RIVEN HOMEWOOD

When I was new on Second Life, one of the first places I discovered was the Talis Science Fiction Portal. Shining, streamlined and glowing white, it sits high above Information Island. On the ground below it are a discussion group area and a number of notice boards, but to enter the Portal itself you have to fly or teleport up to a platform outside the door.

Recently Franja Russell, the Portal Keeper, was kind enough to take time from her busy holiday schedule and tell me a bit about the Portal's history and current activities. I was fasinated to learn that the Sci Fi Portal was one of the original buildings on Information Island, conceived when InfoIsland was in its planning stages. As the Alliance SecondLife Library sims and facilities have developed and grown, so has the Portal.

The original funding for the Portal was provided by Talis, a noted British developer of online library catalogs. The first Portal was located on the far side of Info Island in a building done by Vince Parvenu, who designed several of the original Info Island buildings. When the Portal moved to its present location in 2007, the current building was made by two Portal members, Chris Reitveldt and Hawk Lightcloud. Chris did most of the designing and building, and Hawk worked with him, writing many of the scripts. Franja and other volunteers created furniture, notice boards and other artifacts.

Last Updated on Thursday, 11 December 2008 18:39
 
Owl's Bay Library: a resource to hoot about PDF Print E-mail
by BLUEANGEL LUNGU

Owl’s Bay Library (http://slurl.com/secondlife/Owls%20Bay/36/19/28 ) is a place to relax, enjoy a good read, and discuss new and old ideas with friends while listening to good music. This place is the result of a group of friends’ work that like reading and think literature is one of the most important ways to reach knowledge and travel around the globe and other worlds.

Discussion room of Owl's Bay

Discussion room of Owl's Bay. Photo by WINTER WARDHANI.

Located in Owls Bay, a non-profit and non-commercial sim, the library offers various kinds of literature - from the classics to the great master of English theatre, William Shakespeare. The place has two floors: on the first floor one can find the books to read and choose which one(s) to read and enjoy; on the second floor there are several places to sit and enjoy the reading of the book chosen. 

This place is also used for meetings where discussions about books or other themes can be held. There’s also a desk to use for inspiration in writing articles, poems, short or long stories or creative drawings. The ambiance is cosy and very welcoming since all the walls are surrounded by books that make us feel we are in a real life library.
Short Stories Contest
Golden Owls Awards

Golden Owls Awards. Photo by WINTER WARDHANI.

Every month Owls Bay celebrates a theme incorporating the phrase “Once upon a time….” Last month the theme was China, and the celebration included a Short Story Contest with a prize of $L1000. The big winner was Poulana Tokyoska with “The Invented Hours.” The award ceremony took place on the October 25 and was followed by a big ball, and Ms. Tokyoska received the Golden Owl. New month, new contest, and November theme is "Once Upon a Time in a Fairy Tale. Anyone with more than three months in Second Life may participate. All the rules and information can be found at http://owlsbay.wordpress.com/2008/10/26/new-short-stories-contest-fairy-tales/#respond . The Surrounding AreaAfter visiting the library we invite you to see other interesting places nearby. Next to the library it the Owl’s Eye Art Gallery. Here you can see exhibitions dedicated to the month’s theme. The China exhibit is on its last days, and the owners of the sim are preparing the new one.

We have all heard about drama and big scenes in SL that happen in the wrong places. Thinking of that, this sim offers you the “Drama Zone.” It´s the perfect place to argue, yell and be mad at someone.
At the end of the day if you like a little chat and looking at the sea while preparing for the next day, then join the group of people who always gather around the fire near the landing point. Nights there are always nice and cosy.
Owl's Bay Bookshop

Owl's Bay Bookshop. Photo by WINTER WARDHANI.


If you like to have a nice chat while drinking, then you must visit “A Tasca do Imso," or Imso’s Tavern. It has a nice atmosphere and it a place to play jambe (an African drum), or dance with your friends. The tavern is also the place where the monthly trivia game takes place.
 
Exploring with Pia: Libraries “Around Town” PDF Print E-mail
Written by Pia Klaar   

East Meets West

It is easy for one to spend hours and hours exploring the unique and entertaining places that are available here in Second Life. Yet, it seems that no sooner have I explored one sim than I have another one to add to my list. The possibilities are endless. Where to start is often the question.
Libraries might be a good place to begin.
 
Welcome to the Crane Hall Library! A Chinese library in the midst of a virtual world with a focus in providing English language instruction to Chinese persons, in sharing information about Chinese culture with an international audience, and in promoting opportunities for conversational English using voice features in Second Life. 
 

Crane Hall Library

Crane Hall Library.

Photo by Pia Klaar 

The Crane Hall Library, located on the second floor of the China Café, has a variety of resources to facilitate learning and collaboration:
 
* A central meeting table
* A file cabinet with notecards of China Cafe lectures and information
* Computer monitors on the four corners with recommended Internet links
* Ongoing exhibitions with information about Chinese culture
* A bookshelf full of poems
* A bookshelf with select classic books on notecards
* Selected Chinese traditional music
* Work combining traditional and digital techniques
This library is operated by Elaine Tulip, China Cafe Librarian (in real life, Lisa Perez, Area Library Coordinator for Chicago Public Schools Department of Libraries).
One of the many exhibits that Crane Library has featured in the past month is “Land of Illusions." This exhibition is a virtual reality project on Chinese folklores and literature created by a team of artists from Boston, MA. The artists combine an interactive digital multimedia of sound, music, images, text, and video so that the viewer interacts with the environment and the artifacts.
The fundamental concept of the exhibition is described as
a symbolic space incorporating image, motion, text and sound to reflect on eastern philosophy.  Land of Illusion enables dialogue and discussion focusing on the relationship between cultural heritage and today's society.”
At the Lily Pond

At the lily pond.

Photo by Pia Klaar 


Presenter: Lily Jun SL/Xiying Yang RL, Lecturer of Digital Media, Emerson College, Boston, MA
China Cafe Info Island International

Slurl for China Cafe